﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ETCJoyUIController : MonoBehaviour
{

    public static ETCJoyUIController _instance;

    public ETCJoystick leftJoyStick;

    public ETCButton[] SkillBtns;

    public ushort SkillBtnIndex = 0;

	// Use this for initialization
	void Awake ()
	{
	    _instance = this;
	}

    /// <summary>
    /// 添加技能
    /// </summary>
    public void AddEventOnNextBtn()
    {

    }
}
